Day 48: NCEP GFS wind particles in a Starry Night palette. WebGL Wind GPU sim. #100DayMapChallenge.
Day 47: Atmosphere – OpenFlights Revisited
Day 47: Same OpenFlights data as Day 43, new atmosphere, clouds, and relief. #100DayMapChallenge.
Day 45: Chlorophyll Ocean Data
Day 45: NASA MODIS chlorophyll on an animated WebGL globe. IIB Awards 2023. #100DayMapChallenge.
Day 44: Earth Gone Wild – Exaggerated Relief
Day 44: ETOPO1 Earth with exaggerated relief and GLSL displacement. Remix entry. #100DayMapChallenge.
Day 43: OpenFlights World Airports
Day 43: 8,000+ OpenFlights airports on an interactive 3D globe. InstancedMesh + shaders. #100DayMapChallenge.
Day 41: Africa on a 3D Globe
Day 41: Africa centered on a 3D ETOPO1 globe. Three.js terrain and a playful elephant outline. #100DayMapChallenge.
Day 35: Earth in Lines – Minimal Coastlines
Day 35: Earth reduced to coastline signatures. Three.js + Natural Earth. #100DayMapChallenge.
Day 33: Backcountry Routes in 3D – California BDR
Day 33: BDR motorcycle routes with elevation and a synced 3D bike. MapLibre + Three.js. #100DayMapChallenge.
Day 17: Every Map Lies About Scale
Day 17: Scale as perception. QGIS map sequence animated with Three.js shaders and GSAP, Stereo 70 on a fixed A4 frame. #100DayMapChallenge.
Day 16: Higher Bars Mean More People – Cities on a Globe
Day 16: First Three.js experiment: world cities as population bars on a globe. Extrusion turns density into landscape. #100DayMapChallenge.









