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Tag: WebGL

Day 48: Global wind forecast particle visualization - #100DayMapChallenge

Day 48: Global Wind Forecast

Posted on: March 28, 2026 Last updated on: September 1, 2026 Written by: MapTheClouds Comments: 0
Day 48: NCEP GFS wind particles in a Starry Night palette. WebGL Wind GPU sim. #100DayMapChallenge.
Continue reading “Day 48: Global Wind Forecast”…
Day 47: Atmospheric 3D globe with OpenFlights airports - #100DayMapChallenge

Day 47: Atmosphere – OpenFlights Revisited

Posted on: March 27, 2026 Last updated on: September 1, 2026 Written by: MapTheClouds Comments: 0
Day 47: Same OpenFlights data as Day 43, new atmosphere, clouds, and relief. #100DayMapChallenge.
Continue reading “Day 47: Atmosphere – OpenFlights Revisited”…
Day 45: NASA chlorophyll ocean globe animation - #100DayMapChallenge

Day 45: Chlorophyll Ocean Data

Posted on: March 25, 2026 Last updated on: September 1, 2026 Written by: MapTheClouds Comments: 0
Day 45: NASA MODIS chlorophyll on an animated WebGL globe. IIB Awards 2023. #100DayMapChallenge.
Continue reading “Day 45: Chlorophyll Ocean Data”…
Day 44: Exaggerated ETOPO1 Earth relief globe - #100DayMapChallenge

Day 44: Earth Gone Wild – Exaggerated Relief

Posted on: March 24, 2026 Last updated on: September 1, 2026 Written by: MapTheClouds Comments: 0
Day 44: ETOPO1 Earth with exaggerated relief and GLSL displacement. Remix entry. #100DayMapChallenge.
Continue reading “Day 44: Earth Gone Wild – Exaggerated Relief”…
Day 43: OpenFlights airports on interactive 3D globe - #100DayMapChallenge

Day 43: OpenFlights World Airports

Posted on: March 23, 2026 Last updated on: September 1, 2026 Written by: MapTheClouds Comments: 0
Day 43: 8,000+ OpenFlights airports on an interactive 3D globe. InstancedMesh + shaders. #100DayMapChallenge.
Continue reading “Day 43: OpenFlights World Airports”…
Day 41: Africa on a 3D ETOPO1 globe - #100DayMapChallenge

Day 41: Africa on a 3D Globe

Posted on: March 21, 2026 Last updated on: September 1, 2026 Written by: MapTheClouds Comments: 0
Day 41: Africa centered on a 3D ETOPO1 globe. Three.js terrain and a playful elephant outline. #100DayMapChallenge.
Continue reading “Day 41: Africa on a 3D Globe”…
Day 35: Minimal red coastline lines of Earth on black - #100DayMapChallenge

Day 35: Earth in Lines – Minimal Coastlines

Posted on: March 15, 2026 Last updated on: September 1, 2026 Written by: MapTheClouds Comments: 0
Day 35: Earth reduced to coastline signatures. Three.js + Natural Earth. #100DayMapChallenge.
Continue reading “Day 35: Earth in Lines – Minimal Coastlines”…
Day 33: Southern California BDR map with 3D motorcycle animation - #100DayMapChallenge

Day 33: Backcountry Routes in 3D – California BDR

Posted on: March 13, 2026 Last updated on: September 1, 2026 Written by: MapTheClouds Comments: 0
Day 33: BDR motorcycle routes with elevation and a synced 3D bike. MapLibre + Three.js. #100DayMapChallenge.
Continue reading “Day 33: Backcountry Routes in 3D – California BDR”…
Day 17: Animated map scale transitions with Three.js and GSAP - #100DayMapChallenge

Day 17: Every Map Lies About Scale

Posted on: February 25, 2026 Last updated on: August 4, 2026 Written by: MapTheClouds Comments: 0
Day 17: Scale as perception. QGIS map sequence animated with Three.js shaders and GSAP, Stereo 70 on a fixed A4 frame. #100DayMapChallenge.
Continue reading “Day 17: Every Map Lies About Scale”…
Day 16: World cities as population bars extruded on a Three.js globe - #100DayMapChallenge

Day 16: Higher Bars Mean More People – Cities on a Globe

Posted on: February 24, 2026 Last updated on: August 4, 2026 Written by: MapTheClouds Comments: 0
Day 16: First Three.js experiment: world cities as population bars on a globe. Extrusion turns density into landscape. #100DayMapChallenge.
Continue reading “Day 16: Higher Bars Mean More People – Cities on a Globe”…
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