Day 17: Scale as perception. QGIS map sequence animated with Three.js shaders and GSAP, Stereo 70 on a fixed A4 frame. #100DayMapChallenge.
Day 16: Higher Bars Mean More People – Cities on a Globe
Day 16: First Three.js experiment: world cities as population bars on a globe. Extrusion turns density into landscape. #100DayMapChallenge.
Day 14: Ten Years Later, Same Place, Different Tools – Aiudului
Day 14: Aiudului Gorges from OpenLayers tiles (2011) to ProceduralGL WebGL terrain (2021). Same place, same question, new tools. #100DayMapChallenge.
Day 13: The Year I Launched MapTheClouds (2021)
Day 13: 2021, the year MapTheClouds launched. Challenges, brand, platform, and a public practice. #100DayMapChallenge.
Day 12: The Same World, Eight Different Shapes – Map Projections
Day 12: Same Natural Earth countries, eight projections, colors by 6-hour time zones. A map projection is always a decision. #100DayMapChallenge.
Day 6: Antarctica Doesn’t Look Like This – Cloud Terrain (2022)
Day 6: RAMP 200 m Antarctic ice-surface elevation in Three.js, textured as clouds. Spatial structure intact, realism optional. #100DayMapChallenge.
Day 1: The Map That Started Everything – Aiudului Gorges (2011)
The map that started everything: Aiudului Gorges, Romania, 2011. Hand-digitized contours, MapTiler and GDAL2Tiles, rendered in OpenLayers. Day 1 of #100DayMapChallenge.






